
-Flibustier-
Andreew Dmitrii
s e n i o r l e v e l m o d e l e r

1997- introduction to computer graphics. Learn 3D Studio Max/ Adobe Photoshop / Adobe Illustrator.
1998- work in the company "Lesta". The artist in the back ground.
1999-2000 a freelance magazine artist. Children's column.
2001-2003 Visualizer, designer, 3D Artist in an architectural company.
2003-2008 work in the company "Parallax art studio" / level modeller / texture-artist / SFX-artist / technical artist /
2008-2009 freelance.
2009-2018 work in the company "Saber Intaractive" senior level modeler / texture-artist / technical artist /
Projects.
"Liquidator: Welcome to Hell" 2005 y. Level assembly / partial modeling / props / technical artist.
"Exodus from the Earth" 2008 y. Level assembly /SFX/ modeling / props / texture-artist / technical artist / light.
"Inversion" 2012 y. Level modeling / props / technical artist / texture-artist.
"God Mode" 2013 y. Level modeling / props / technical artist / texture-artist.
"Halo 2 Anniversary" 2014 y. Level modeling / props / technical artist.
"Navy Power" 2015 y. Level assembly /SFX/ modeling / props / texture-artist / technical artist.
"Quake Champions" 2018 y. Level modeling / props / technical artist.
"MudRunner" & "SnowRunenr"2019-2021y. Level modeling / props / technical artist / texture-artist.
I am ready for new abilities and stand by for new engines, editors, programs.
Full portfolio\screenshots can be viewed on facebook.