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-Flibustier-

Andreew Dmitrii

s e n i o r   l e v e l   m o d e l e r

 

1997- introduction to computer graphics. Learn 3D Studio Max/ Adobe Photoshop / Adobe Illustrator.
 

1998- work in the company "Lesta". The artist in the back ground.
 

1999-2000  a freelance magazine artist. Children's column.
 

2001-2003 Visualizer, designer, 3D Artist in an architectural company.
 

2003-2008  work in the company  "Parallax art studio" / level modeller / texture-artist / SFX-artist /  technical artist /  
 

2008-2009 freelance.
 

2009-2018  work in the company "Saber Intaractive" senior level modeler / texture-artist / technical artist /
                                                                     
Projects.
"Liquidator: Welcome to Hell" 2005 y. Level assembly / partial modeling / props / technical artist.

 

"Exodus from the Earth" 2008 y. Level assembly /SFX/ modeling / props / texture-artist / technical artist / light.
 

"Inversion" 2012 y. Level modeling / props / technical artist /  texture-artist.
 

"God Mode" 2013 y.  Level modeling / props / technical artist / texture-artist.
 

"Halo 2 Anniversary" 2014 y.  Level modeling / props / technical artist.

 

"Navy Power" 2015 y.  Level assembly /SFX/ modeling / props / texture-artist / technical artist.

"Quake Champions" 2018 y.  Level modeling / props / technical artist.

"MudRunner" & "SnowRunenr"2019-2021y. Level modeling / props / technical artist / texture-artist.

I am ready for new abilities and stand by for new engines, editors, programs.

Full portfolio\screenshots can be viewed on  facebook.

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